Designing for designer experience: Framework for scaling design at slack
Role:
Sr. Design Program Manager
Methods:
user research, problem identification, systematic solution design
Timeline:
6 months
Platform:
N/A
The Challenge
When I joined as Slack's first Product DPM, I was tasked with creating operational infrastructure for 22 designers across 6 Foundation sub-teams with zero existing framework. Each sub-team operated like its own product organization with senior design leads, EMs, and PMs - essentially 6 mini-companies under one umbrella requiring systematic coordination.
Research & Strategy
Research
I interviewed all 22 designers plus 18+ cross-functional partners to map workflows and pain points. I observed decision-making processes and analyzed communication patterns to understand where work was duplicating or falling through cracks. Key insight: Each sub-team operated independently, but great work was happening in isolation without cross-team learning.
Strategy
I designed systems around four focus areas based on team feedback - Meeting Clarity, Quarterly Planning, Team Health, and Learning & Development.
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Implementation
Meeting system overhaul
Problem:
"Expensive meetings" - 22 designers spending 2-3 hours/week in unclear meetings with communication gaps between leadership intentions and team understanding.
Solution:
Created meeting principles and restructured each meeting type:
- Weekly Jam → Weekly Studio (structured design exploration)
- Formalized exec review process with clear feedback protocols
- Redesigned leads meetings for cross-team connection
Quarterly planning integration
Problem:
Design operated like small org while Product Management matured to enterprise scale (50→70+ people during pandemic).
Solution:
Integrated design into existing PM planning processes rather than creating parallel systems. Established systematic review of 50-60 quarterly projects with proper resourcing and t-shirt sizing.

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Results
40%+ satisfaction increase across all focus areas over two quarters, with particularly strong improvements in Meeting Clarity, Learning & Development, Team Belonging, and Planning effectiveness.
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Business impact
- Enabled three new design-led projects due to operational efficiency gains
- Integrated design voice into enterprise quarterly planning (50-60 projects/quarter)
- Created scalable framework supporting continued team growth
- Improved stakeholder relationships across 18+ senior partners
Key learnings
Building quarterly process is an iterative process - organizational design requires continuous iteration based on usage patterns.
T-shirt sizing ensures we talk about team capacity when planning projects - created shared language across design, product, and engineering.
Resourcing planning opened up L&D conversations - planning became strategic discussions about growth, not just project allocation.
Impact on my product design philosophy
This operational design work was actually user experience design - my users were internal teams instead of external customers. Now I apply this same systems thinking to user experience challenges, bringing operational excellence and strategic perspective to product design problems.